AI Insights · Timothy · January 2024
Top 5 io Games Apps Performance in Austria Q4 2023
Discover the performance trends of the top 5 io games apps on a unified platform in Austria during Q4 2023, including downloads, revenue, and active users.
During Q4 2023, the top 5 io games applications in Austria showed varied performance trends in terms of downloads, revenue, and weekly active users, according to Sensor Tower data.
Paper.io 2 from Voodoo saw its weekly revenue peak at approximately $474 in the first week of October, followed by a decline to $117 by the third week of November. Downloads started strong at 4.3K in late September, dipping to 1.7K in early December, and then rising again to 3.4K by the end of the quarter. Weekly active users also fluctuated, starting at 19.6K in late September, decreasing to 11.1K in early December, and recovering to 14.1K by the end of December.
Snake.io - Fun Online Snake from Kooapps experienced a modest growth in revenue, reaching $75 at the end of October and $66 by the last week of December. Downloads increased from 1.3K in late September to 3.8K by the end of December. Weekly active users showed a consistent rise, peaking at 24.8K in the final week of December.
Snake Clash! by Supercent, Inc. displayed significant growth. Revenue rose from $17 in late September to $89 by the end of December. Downloads surged from 691 in late September to 3.1K in the last week of December. Active users increased from 1.7K in late September to 6.8K by the end of the quarter.
Hole.io, another title from Voodoo, saw a gradual increase in revenue, peaking at $100 in early October and stabilizing around $91 by the end of December. Downloads varied, starting at 1.2K in late September, peaking at 1.9K in late October, and maintaining around 1.8K by the end of December. Active users followed a similar trend, starting at 11.2K in late September and rising to 12.9K by the end of December.
slither.io from Lowtech Studios LLC showed no revenue throughout the quarter. Downloads fluctuated, beginning at 1.4K in late September, dropping to 543 in early December, and climbing back to 1.2K by the end of December. Weekly active users started at 12.8K in late September, decreased to 8.8K in early December, and rose again to 11.4K by the end of December.
For more detailed insights and data, visit Sensor Tower.